The Yuri's Revenge expansion from October 2001 added two new campaigns, new units, and for the first time in the franchise, a third faction playable in both singleplayer and multiplayer. The game uses a heavily modified and optimized engine from its immediate predecessor, Command & Conquer: Tiberian Sun, albeit forked from a pre-release build. Hence, it was the first game in the series developed by largely a separate team, but the main Westwood team at Las Vegas contributed cutscenes, audio/music and input regardless.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |